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Last update: 13.10.2026

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Warder

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Warder

Warder

Warder is the first female Kamael profession, levels 20 to 39. It fights with a crossbow or rapier and learns to gather souls to empower its attacks. The crossbow lets you farm safely at range, while the rapier holds up in close combat. At level 40 you choose a path: Arbalester, a crossbow shooter, or Soul Breaker, a hybrid with dark magic. After that come Trickster or Soul Hound.

NameDistanceMP/HP
Light Armor MasteryLv. 1

When equipped with light armor, increases P. Def. by 0.9 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.

Passive:

Equipment bonus

Self

- / -

Light Armor MasteryLv. 2

When equipped with light armor, increases P. Def. by 2.2 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.

Passive:

Equipment bonus

Self

- / -

Magic ImmunityLv. 6

Increases M. Def. by 19.

Passive:

Passive ability

Self

- / -

Magic ImmunityLv. 7

Increases M. Def. by 20.

Passive:

Passive ability

Self

- / -

Soul MasteryLv. 4

Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.

Passive:

Racial trait

Self

- / -

Crossbow MasteryLv. 1

Increases P. Atk. by 12.64 when using a crossbow.

Passive:

Equipment bonus

Self

- / -

Rapier MasteryLv. 1

Increases P. Atk. by 3.2 when using a short sword.

Passive:

Equipment bonus

Self

- / -

Double ThrustLv. 1

Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Overhit is possible.

Active:

Physical skill

—

16 / -

Double ThrustLv. 2

Attacks the enemy with 117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Overhit is possible.

Active:

Physical skill

—

16 / -

Double ThrustLv. 3

Attacks the enemy with 126 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Overhit is possible.

Active:

Physical skill

—

16 / -

Penetrating ShotLv. 1

Fires a powerful bolt to attack the enemy with 179 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Overhit is possible.

Active:

Physical skill

500

69 / -

Penetrating ShotLv. 2

Fires a powerful bolt to attack the enemy with 194 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Overhit is possible.

Active:

Physical skill

500

70 / -

Penetrating ShotLv. 3

Fires a powerful bolt to attack the enemy with 210 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Overhit is possible.

Active:

Physical skill

500

71 / -

Abyssal BlazeLv. 1

Inflicts dark damage on the enemy with 24 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.

Active:

Magical skill

750

12 / -

Abyssal BlazeLv. 2

Inflicts dark damage on the enemy with 26 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.

Active:

Magical skill

750

13 / -

Change WeaponLv. 1

Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.

Active:

Magical skill

Self

23 / -

Light Armor MasteryLv. 1

When equipped with light armor, increases P. Def. by 0.9 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Light Armor MasteryLv. 2

When equipped with light armor, increases P. Def. by 2.2 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Magic ImmunityLv. 6

Increases M. Def. by 19.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

Magic ImmunityLv. 7

Increases M. Def. by 20.

Type:
Passive

Passive ability

Distance:
Self
MP/HP:

- / -

Soul MasteryLv. 4

Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.

Type:
Passive

Racial trait

Distance:
Self
MP/HP:

- / -

Crossbow MasteryLv. 1

Increases P. Atk. by 12.64 when using a crossbow.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Rapier MasteryLv. 1

Increases P. Atk. by 3.2 when using a short sword.

Type:
Passive

Equipment bonus

Distance:
Self
MP/HP:

- / -

Double ThrustLv. 1

Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Overhit is possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

16 / -

Double ThrustLv. 2

Attacks the enemy with 117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Overhit is possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

16 / -

Double ThrustLv. 3

Attacks the enemy with 126 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Overhit is possible.

Type:
Active

Physical skill

Distance:
—
MP/HP:

16 / -

Penetrating ShotLv. 1

Fires a powerful bolt to attack the enemy with 179 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Overhit is possible.

Type:
Active

Physical skill

Distance:
500
MP/HP:

69 / -

Penetrating ShotLv. 2

Fires a powerful bolt to attack the enemy with 194 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Overhit is possible.

Type:
Active

Physical skill

Distance:
500
MP/HP:

70 / -

Penetrating ShotLv. 3

Fires a powerful bolt to attack the enemy with 210 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Overhit is possible.

Type:
Active

Physical skill

Distance:
500
MP/HP:

71 / -

Abyssal BlazeLv. 1

Inflicts dark damage on the enemy with 24 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.

Type:
Active

Magical skill

Distance:
750
MP/HP:

12 / -

Abyssal BlazeLv. 2

Inflicts dark damage on the enemy with 26 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.

Type:
Active

Magical skill

Distance:
750
MP/HP:

13 / -

Change WeaponLv. 1

Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.

Type:
Active

Magical skill

Distance:
Self
MP/HP:

23 / -